Just as neither blackboards (technology) nor the words or numbers on them (media) weren't the source of learning in the 19th century, digital devices and the games, apps, and other media on them aren't the source of our kids' learning in this century. They're just learning tools. It's how they're used by teacher and students, parents and children, that spells learning. "For teachers, in … [Read more...] about Involving our kids in their own digital media learning
teaching
Minecraft & the shared, creative safety of gaming, social media
Reporters and reviewers write about Minecraft as if it's just like any other videogame. Even this highly readable piece about its creator (Markus Persson, aka "Notch") and its parent company (Mojang) by Harry McCracken in Time magazine doesn't cover what makes it different from other games specifically for its kid (and parent) players. But he does bring out this extraordinary differentiating … [Read more...] about Minecraft & the shared, creative safety of gaming, social media
Using social media to grow student engagement
Though student engagement seems like a tough thing to measure, Gallup recently did, calling it the education version of "the fiscal cliff" so much in the news at the turn of the year. In a survey of 500,000 students in grades 5 through 12, Gallup Education found that, while nearly 80% of elementary students its surveyed "are engaged with school," that engagement falls to 40% of high school … [Read more...] about Using social media to grow student engagement
Mining Minecraft, Part 3: Safety & citizenship in games (do try this at home!)
Guest post by Marianne Malmstrom I’m thrilled by the competency and resourcefulness of my young students. But I also feel an urgency to inform parents and teachers that our children need us to be present and involved online. Just as in “real world" spaces, they require supervision and guidance in virtual spaces. They don’t know to ask for permission to make accounts, connect with friends, … [Read more...] about Mining Minecraft, Part 3: Safety & citizenship in games (do try this at home!)
6-year-old self-taught pre-readers & tablet users in Ethiopia
Earlier this year, some 40 digital tablets (the Motorola version of iPads) were packaged into two taped-up boxes with no instructions and dropped into two Ethiopian villages, each about 50 miles from Addis Ababa and each with about 20 "1st-grade-aged" children, MIT Technology Review reported. The goal in this experiment, which OLPC chair Nicholas Negroponte says has another 18-24 months to go, is … [Read more...] about 6-year-old self-taught pre-readers & tablet users in Ethiopia