You probably heard about GameStop, the WallStreetBets subreddit, Robinhood app and what’s been called the biggest “short squeeze” in 25 years – all of which was last week boiled down to the phrase “meme stock mania.” You also may’ve heard of Pepe the Frog, a cartoon character created for a comic book in 2005 that somehow, in a weird, circuitous, Internet way, became a meme for the alt-right, … [Read more...] about Pepe the Frog, GameStop & the gamification of reality
gamification
Why not a gazillion ‘likes’?: Getting wise to gamification in social media (& life)
Likes in Facebook and Instagram, +1's in Google+, (potentially) "HISCORE(s)" in Snapchat are fun to get (though there isn't much evidence having a HISCORE is a big deal for Snapchat users yet). They're a great example of gamification, a word that's increasingly heard in pop culture as much as education. There's nothing wrong with liking likes and other gamification forms (more on this in minute). … [Read more...] about Why not a gazillion ‘likes’?: Getting wise to gamification in social media (& life)