Talk about authentic learning! A first-grader not only gets to learn how to develop a cellphone app, she creates her own game, presents it a showcase event at a nearby university and then – when it's insinuated that maybe her older brother helped her – she reconfigures her code on the spot, demonstrating she's a master of the Bootstrap programming language. The 7-year-old in question (literally) … [Read more...] about App developed by a 7-year-old at school
education technology
Making Digital Learning Day meaningful
"Powered up, self-directed students" using digital tools "to lead their learning" is how Leslie Wilson, CEO of the One to One Institute describes what Digital Learning Day (today, Feb. 6) needs to be about in her commentary "Connected Students and Agency." It's that blend of agency (self-directed participation or action) and connected technology that New York Times columnist Tom Friedman says has … [Read more...] about Making Digital Learning Day meaningful
Mining Minecraft, Part 3: Safety & citizenship in games (do try this at home!)
Guest post by Marianne Malmstrom I’m thrilled by the competency and resourcefulness of my young students. But I also feel an urgency to inform parents and teachers that our children need us to be present and involved online. Just as in “real world" spaces, they require supervision and guidance in virtual spaces. They don’t know to ask for permission to make accounts, connect with friends, … [Read more...] about Mining Minecraft, Part 3: Safety & citizenship in games (do try this at home!)
Mining Minecraft, Part 2: Brilliance when students drive the learning
Guest post by Marianne Malmstrom At the Elisabeth Morrow School, we have been on a journey to help our students develop the essential skills of creativity, collaboration, communication, critical thinking and citizenship. We turned to virtual worlds and MOGs because these are the same skills many young gamers practice through immersive play. Initially, we used these spaces largely for curriculum … [Read more...] about Mining Minecraft, Part 2: Brilliance when students drive the learning
Mining Minecraft, Part 1: Little gamers’ digital play through a teacher’s eyes
Editor's note: This week, my holiday gift to you, dear readers. Below you'll find Part 1 of a three-part series of guest posts by teacher Marianne Malmstrom about what students learning in digital environments can teach all of us – parents, educators, risk prevention experts, and anybody else who works with young people. Editing this series felt like a gift to me, and it'll keep on giving, because … [Read more...] about Mining Minecraft, Part 1: Little gamers’ digital play through a teacher’s eyes