Internet-safety experts should talk with game designers. Last week was for me a three-day-long, powerful confirmation that we need to de-silo the public discussion about young people's well-being online and offline. I attended the GLS (for Games+Learning+Society) conference at the University of Wisconsin and absorbed a lot of wisdom about learning in digital games and worlds. One key lesson … [Read more...] about What Net safety can learn from digital game design
digital media
The whitewater-kayaking kind of learning needed today
This week: the first of a three-part series on two educators working in very different spheres – John Seely Brown at the University of Southern California, helping adults think creatively about learning, and Marianne Malmstrom at the Elisabeth Morrow School in New Jersey, helping children learn creatively Play is essential, says John Seely Brown, to becoming the kind of learner that keeps … [Read more...] about The whitewater-kayaking kind of learning needed today
Too focused on fear of multitasking?
"A flighty mind may be going somewhere," writes Hanif Kureishi – a playwright, screenwriter, filmmaker, novelist, and short-story writer – in the New York Times. In a very personal account of a "wretched [five-year] period" at the bottom of his class in a suburban-London secondary school, he writes about how some of us really need distraction, and how can we parents really tell (as his couldn't … [Read more...] about Too focused on fear of multitasking?
Readers want video too
Just another sign of how our world and use of media are changing, and how "video-fied" we're all getting: Ad Age's subhead for its review of last year's top "print" apps was "App Revenue Suggests Readers Want 'Bells and Whistles' Like Video and Interactivity." To make articles more "accessible" to readers, magazine designers used to call for lots of "entry points" for readers – and not just "eye … [Read more...] about Readers want video too
The wisdom of Finn, 10
"The most imaginative" of Stephen and Fi's three kids "in trying to invent reasons to go online," Finn suddenly proposed a day a week of family "NST" (non-screen time) because, he thoughtfully proposed, "it would make us more imaginative as a family," Stephen writes in The Guardian. They considered this together, as a family, because they'd been consciously trying to find the right balance of tech … [Read more...] about The wisdom of Finn, 10