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December 6, 2002

Dear Subscribers:

Here's our lineup for this busy first week of December. Web News Briefs leads with some tragic Net-related news that broke just this morning. Our hearts go out to the family involved.


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Holiday shopping of the virtual sort

  1. Video game smarts for parents

    Of course it's predictable that most Web-based gift guides are about techie gifts. We'll get to those because they're useful too, but first the best part of Christmas: gifts for kids. With that (and us parent shoppers) in mind, we'll start with game reviewer Gen Katz's advice and picks for video and computer game giving (Gen is editor of Games4Girls.com, but this commentary is not gender-specific):

    "Looking for games? Here are a few suggestions.

    "The 'E' rating ('Everyone') for games states that it is suitable for kids 6 and over. There is a problem with this. There is a world of difference between 'Emperor' and 'Barbie Secret Agent,' and both are rated 'E.' That merely indicates that it will have a minimum of violence, leaving it up to you to decide if it will be too hard for your child or if s/he will finish it in an hour. A well-designed game will allow for a range of difficulty so it can grow with a child.

    "Games from The Learning Company all have a self-leveling feature that increases the difficulty depending upon performance, so gaming is always a challenge. The self-leveling can be turned off for those who do not wish to be so challenged.

    "TLC's latest game, 'Liberty's Kids,' has players doing investigative journalism for Ben Franklin's Pennsylvania Gazette. The boy and girl reporters work on covering both sides to incidents around the American Revolution and assemble the most cogent facts to make a good story. In spite of the simplistic graphics, the interactiveness of the game makes it even more compelling than the TV Show.

    "A welcome new series from TLC, 'Star Flyers,' has a girl leading the pack on intergalactic adventures to planets like Funopolis, and Chocolopagus. It has some of the most creative arcade-like games I have seen in a while. The snaky hand elevators give a new look to the now worn out task of leaping from platform to platform. The designers have taken a whole bunch of things that kids like and put them all together to make these two games. I am hoping for more. There is a new Zoombini- Island Odyssey, but you don't have to buy the latest to get the best - all of the Zoombini titles are great and offer a challenge to kids and parents alike.

    "The Nancy Drew mysteries are up to No. 7 - but pick them by where you would like to spend a couple of days working on a mystery. Each mystery takes place in a new venue - back stage ('The Final Scene'), a castle transformed into a ski resort ('Treasure in the Royal Tower'), a museum ('Secret of the Scarlet Hand'), a backwoods shack ('Ghost Dogs of Moon Lake') and my favorite, a Victorian mansion with a Chinese legacy ('Message in a Haunted Mansion'). "The variety of game platforms has grown larger and larger. Currently there is almost nothing on the Mac, with the exception of TLC's games - because of their edutainment leanings and the fact their used in schools. Games on the PC are more story-oriented - something that girls like. Action is slower - after all, you're working with a mouse. The games will also play on a variety of versions of Windows. A game of the year, 'Syberia,' has a sophisticated female lawyer in search of an elusive and maybe mad heir of a defunct robotic toy factory. Its Web site alone is enough to keep you entranced for hours.

    "When you buy a game for one of the consoles - Xbox, Game Cube or the PlayStation 2 you are into arcade games with more quick finger thinking than cognitive puzzle solving. Action takes precedence over story. New games are not downward compatible, so games made for the PlayStation 2 will not play on the PlayStation, new Game Boy Advance games will not play on the Game Boy Color. The Xbox and Game Cube are still too new for that to happen.

    "Games for consoles are often derived from the assets of television and movie companies such as Nickelodeon and Disney, and popular features will regularly appear in console games. This not only affords them brand-name recognition, but also primes players as to what to expect - the stage has already been set for Harry Potter and Jimmy Neutron. This advantage is paramount in the games on the GameBoy machines.

    "A couple of tips for parents. If you like the game, check out the company that produced/distributed it to find others with than quality. Most people focus on the title on the box. Inveterate game players not only know who distributes the game but also the name of the developer and even the lead designer. Also, you know those cards that ask you to register the program. Send them back with your comments on them - a quick way to make your opinion known.

    Please note: Prices, photos, distributors, etc., for all the games Gen mentions can readily be found at Games4Girls.com.

  2. All types of kid gifts

    Disney's Family Fun magazine surveys more than 1,000 kids each year to get their own Top 10 toy picks. On this page, you'll find toys by category - e.g., Quiet, Imaginative, and Active Play - and age group. (Our thanks to "Neat New Stuff" for pointing out this resource.) For two other important perspectives - a parent's and a toy engineer's - the New York Times offers "A Parent's Strategy" on "hot holiday toys" and - in "Building a Better Cat" - insights into how an engineer tries to fold emotion into a robot toy.

  3. For tech toys and gadgets, the best resources we've seen are:


Does your family shop online? Pass along your favorite sites - and rules for kids shopping online. Email us anytime via feedback@netfamilynews.org!

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Web News Briefs

  1. Teen murdered by a man met in chat

    It looks like this week's was the second such murder since the death of 13-year-old Christina Long in Danbury, Conn., last summer (a South African newspaper told Christina's story just this week at Dispatch.co.za). Like Christina, Kacie Rene Woody, also 13, had met the man who killed her in online chat and reportedly had been chatting with him for about a month, NBCSanDiego.com reports. Both she and the man were found dead in his van, in Conway, Ark., on Wednesday night in what police reportedly believe was a murder suicide. Officers told reporters they believe she was abducted and did not go with the man willingly. The alleged killer, David Fuller, was a resident of San Diego and, according to Reuters, had traveled to Arkansas about a month ago.

  2. The Net in US high school

    "School assignment or digital dalliance?" That's the question increasingly coming to parents' minds as the line between schoolwork and personal projects blurs, the Dallas Morning News reports. But sometimes the "digital dalliances" may be pointing to future careers. Take, for example, the parents of Erich - 17-year-old graphic animator, high school senior, and de facto master of the household Compaq PC. Sometimes for 30-hour stretches they can't touch the family PC because it's working on Erich's projects, "rendering thousands of images into slick, smooth video gamescapes." But his computer interests are not unique, the Morning News reports. They illustrate recent findings by the Pew Internet & American Life project that show US teenagers wanting school Internet-based assignments more engaging and relevant to their lives. Erich's fortunate because his school has a computer animation class. The article is a wonderful window on the world of high school-level Internet use in the US. (As with the New York Times, access to this paper's articles requires free registration.)

  3. Dot-kids signed into law

    For the record, dot-kids became law this week, when President Bush put his signature to it. "The Dot-Kids Implementation and Efficiency Act creates a dot-kids domain within America's dot-us addressing space," the Washington Post reports . CNN's report says it was the death of sixth-grader Christina Long in Danbury, Conn., last summer that spurred lawmakers into action on the law. Christina was murdered by a man she met in an Internet chat room (her story was recently cited in a South African newspaper ).

  4. How Net Nanny blocked library's own site

    Because a public library in western Ohio is named after a former benefactor named Leo Flesh, the library accidentally banned its own Web site - but only because Web filter Net Nanny blocked it. According to the Associated Press, the Piqua, Ohio, library's URL, or Web address, was www.fleshpublic.lib.oh.us. Now the library is accessible with a new address. Here's other coverage at the Dayton Daily News if the above link goes away.

  5. Libraries & the Net: Bigger picture

    Some libraries, such as those in Cleveland, Ohio, wouldn't have a problem like the above because they don't install filtering on Net-connected computers. "Libraries in Raleigh, N.C., have installed software on all their 500 computers with Internet access to block sexually explicit material. Libraries in Great Falls, Mont., require parents to sign consent forms for their children to use computers," the New York Times reports. "Many libraries have educational programs for children and their parents to warn them of the dangers of the Internet. And a growing number of public libraries use a combination of approaches, even if they do not always work," which is why the challenge presented to librarians by having their workplaces many communities' main point of Internet access is not going away. Besides librarians' individual challenges - such as doing what their job descriptions say instead of becoming full-time "Internet police" - there's the general challenge of being right at the intersection of free-speech and children's rights, and thus the focus of a national debate. The Times's piece is great wide-angle snapshot of a debate in process, one that awaits a Supreme Court decision on library filtering in mid-2003 (see "Supreme Court & library filtering," 11/15).

  6. An e-greeting links to porn

    It looks harmless enough - an email with a link to an online greeting card that appears to be sent by a friend. But it's not. The sender is a porn publisher and the link is to X-rated Web pages, CNN reports. "E-mail marketers - many of them porn sites - are increasingly borrowing tactics used by hackers to trick potential customers into seeing their messages," CNN says, "and often, they use Microsoft's ActiveX Controls, which are meant to make Web pages more interactive, to instantly download their unwanted programs." There's no virus or downloadable file involved, so virus-detection software won't help. Parents and kids be alert! In particular, watch out for e-cards from "FriendGreetings." Wired News's piece on this goes into more detail about legitimate e-greeting companies - with e-cards ok to open.

  7. 40 years in prison - at least

    ...before parole will be considered, and a 60-year sentence, is one of the longest sentences yet for a child pornography conviction to date. If not the longest. The National Center for Missing & Exploited Children tells us this case - involving an eight-year-old girl and cited in the Minneapolis Star Tribune - started as a CyberTipline report *by the perpetrator* to the NCMEC. The 23-year-old man was turning in a partner in this crime, but "two days later his mother told a social worker that she had found a pornographic picture of a child and girl's clothing in her son's bedroom," the Star Tribune reports. The partner received a four-year prison sentence and 30 years' probation for "aiding and abetting first-degree criminal sexual conduct and use of a minor in a sexual performance." This is horrifying material to report, but important because of the milestone it represents - in matching sentences to child-victimization crimes - and because of the recognition it gives the National Center's CyberTipline, a vital resource for child protection. The Tipline can be accessed via the phone or Web (800-843-5678 or CyberTipline.com) with equally quick results.

  8. UK teen's child-porn library

    A child-porn case in the UK ended in quite different results. "A computer clerk who ran Britain's biggest and "busiest" online child pornography library was jailed for two years by the Old Bailey yesterday, The Independent reports. He was only 19 when his activities were discovered by police. In one particular four-day period, his 2,000-image online library had 3,000 visitors. Our thanks to the Safer Internet newsletter for pointing this piece out.

  9. Child porn: How US police are doing

    The US General Accounting Office (GAO) recently released a 36-page report to Congress about law-enforcement efforts to combat child pornography. Electronic media such as chat rooms, newsgroups, and peer-to-peer file-sharing have made child porn images more accessible than ever before, the report says, creating more challenges for law enforcement. The challenges include coordination ones because multiple government entities are involved in the effort at the federal level alone: US Customs, the Postal Inspection Service, the Secret Service, and the FBI and other parts of the Department of Justice. In its brief "Recommendation for Executive Action," the report recommends that, for better coordination, the Postal Inspection Service and Secret Service be allowed to receive reports of child pornography from the National Center for Missing & Exploited Children. Right now only the FBI and Customs have access to the tips received by the NCMEC through its CyberTipline (www.cybertipline.com or 1-800-THE-LOST). Our thanks to the NCMEC for pointing this report out to us.

  10. US's 2nd virtual child porn law tabled

    We try to keep you up to date on the fate of law and policy concerning online kids. The last time this subject was in the news was in June, when revised legislation for combating virtual child pornography was believed to be on a fast track. The latest news is that the law, which quickly passed the House of Representatives last summer, has been tabled until the next legislative session because the House and Senate couldn't agree on the definition of "virtual child pornography" in their respective versions of the proposed law, PCWorld.com reports. (Last April the Supreme Court struck down the first such law on constitutional grounds, saying the definition of "virtual child porn" was too broad.)

    Meanwhile, Canada this week introduced new anti-child-porn legislation "It seeks to address some of the newer challenges created by the Internet," according to BNA Internet Law. "For example, the bill criminalizes online voyeurism." Here's Reuters on this from Ottawa.

  11. US Naval Academy students as 'pirates'

    The latest "big story" on student file-swapping in the US media offers insights into many aspects of the phenomenon - from media piracy to media entertainment, college-style, to frazzled university network administrators. On that last topic, schools have tried everything. The New York Times reports that they've "closed off the portals used by file-trading services, installed software to limit how much bandwidth each student can use, and disciplined students who share media files. But nothing, so far, has proved entirely effective." Student countermeasures are getting increasingly sophisticated, for example, learning how to "burrow through network firewalls and spread their downloading activities across multiple computers to avoid detection," according to the Times.

    As for the US Naval Academy: It "seized nearly 100 student computers suspected of containing illegally downloaded music and movies, the toughest action yet in higher education's struggle against the trading of copyrighted material over colleges' Internet servers," the Washington Post reports. The Post adds that the students' punishments could range from loss of vacation time to court-martial and expulsion. "Higher education lawyers suggested that the academy took stronger action than most institutions because it is a federal installation."

    Meanwhile, all this just confirms what a new study found: "Record industry attempts to stop the swapping of pop music on online networks such as Kazaa will never work," the BBC reports.

  12. Ringtones as fashion statement

    Downloadable ringtones are hot wherever there are teens using cell phones. This - a new revenue stream - makes record companies very happy, reports TheFeature.com, while giving mobile communicators a way to personalize their aural self-expression. The piece is written from Silicon Valley, but it gives insights into this teen tech phenomenon in countries, like the UK and Japan, where cell phones are more like appendages than accessories. So are they downloading ringtones at your house yet?

  13. European study on online kids

    New research looked at the Internet's increasing role in European children's lives. According to EuropeMedia, the study, which surveyed 2,100 European children 6-13 and their parents and teachers, found that half of children 6-7 are online and 94% of 12-to-13-year-olds use the Net. "Younger children seem to almost exclusively use the Web for play, whereas older children use a wider range of Internet offers such as email, information on their hobbies, activities or chat. Research for homework does not seem to be a major reason the use the Web: only 14% of the younger and 25% of the older kids mentioned this activity," EuropeMedia reports. Contrast those figures with the 45.7% who say they use chatrooms and the 73.4% who send emails on a regular basis.

  14. Emailing Santa

    In Berlin-datelined "Dear Santa: You've Got Email," Wired News takes in the situation at the North Pole Post Office (including what's received in the Virtual Mail Department). See the article for the URLs of a couple of Santa sites that actually respond to children's emails - a German market research company has been evaluating Santa sites for two years.

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That does it for this week. Have a great weekend!

Sincerely,

Anne Collier, Editor

Net Family News

 


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