This was good to see: What looked like a truly anti-social media company, game developer Square Enix, saw irresponsibility for what it was and quickly reversed a stupid marketing decision. I'd like to take it as a sign that – in this very social media environment where users are co-producers with the providers of their media experiences – media companies and users alike will be increasingly wise … [Read more...] about Good move: Game company takes down cruel ad campaign
videogames
The power of online community at a sad time
Secretary of State Hillary Clinton's tribute to Sean Smith – dad, online gamer, and Benghazi-based State Department computer expert – was "nothing compared to the memorials that were offered up by many of the 400,000 paying subscribers" of the space fantasy game EVE Online," Tri-CityHerald.com reports. It said the memorials "flooded social media and gaming [discussion] boards [and] many gamers … [Read more...] about The power of online community at a sad time
What Net safety can learn from digital game design
Internet-safety experts should talk with game designers. Last week was for me a three-day-long, powerful confirmation that we need to de-silo the public discussion about young people's well-being online and offline. I attended the GLS (for Games+Learning+Society) conference at the University of Wisconsin and absorbed a lot of wisdom about learning in digital games and worlds. One key lesson … [Read more...] about What Net safety can learn from digital game design
Powerful play: A mom & son in World of Warcraft
I met Malinda at an educators' conference several years ago and, over dinner, so enjoyed hearing the story you're about to read. I later got to meet and dine with both Malinda and her son Dillon and wish you could enjoy that too. Recently I asked her if she'd be willing to tell of this experience in NetFamilyNews, because I wanted fellow parents to know that this kind of long-distance camaraderie … [Read more...] about Powerful play: A mom & son in World of Warcraft
New take on videogame-fueled aggression
Does the competition or the violence in videogames cause aggression? That was the question the authors of a study in the latest issue of the journal Psychology of Violence looked at. It was the first study to ask that question, the authors wrote, and their answer was: "It appears that competition, not violence, may be the video game characteristic that has the greatest influence on aggressive … [Read more...] about New take on videogame-fueled aggression